Spine Documentation

Ovdje ćete naći opsežnu dokumentaciju za kotištenje Spinea. Drugi pomoćni resursi uključuju Spine FAQ i Spine forum.

Izbornik

  • Spine korisnički priručnik
    Naučite kako koristiti sve značajke Spinea, od početka do kraja.
  • Video
    Video vodiči za brzi početak korištenja Spinea.
  • Cheat Sheet
    Many of the hotkeys available in Spine in a condensed form.
  • Changelog
    Details about what’s new in each version of the editor.
  • Spine Waffle
    See our roadmap and development progress for both the Spine editor and Spine Runtimes, subscribe for issue status notifications, and submit your own issues, ideas, and bug reports.

Runtime Knjižnice

  • Spine Runtimes priručnik
    Naučite kako učitati, renderirati, manipulirati kosturaima u svojim aplikacijama koristeći Spine Runtimes.
  • Using the spine-unity runtime
    How to use Spine with Unity.
  • Using the spine-c runtime
    How to use Spine via the generic C runtime and integrate it into your engine.
  • Skeleton Viewer
    A tool to load and display exported skeleton data.
  • Spine Runtime terminology
    Terminology used throughout the Spine Runtimes.
  • JSON format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Binary format
    Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools.
  • Atlas format
    Runtimes load this data to display images efficiently.
  • Super Spineboy
    An example platformer game showing how Spine can be used. All code and assets are included.