spine-pixi runtime released
July 25th, 2024
![](/img/news/news-pixi-2x.png)
We're happy to announce our brand new spine-pixi
runtime!
PixiJS has been one of the most widely used WebGL-based rendering libraries for many years now, powering countless web games and applications with its fast and flexible renderer.
spine-pixi
is built on top of spine-core
, our TypeScript runtime. It supports all Spine features. Additionally, spine-pixi
offers the capability to seamlessly append PixiJS objects to slots, respecting clipping attachments and transparency of the containing slot. You can also embed other Spine skeletons within slots, offering great flexibility and creative potential for your projects.
PixiJS recently released its version 8, introducing support for WebGPU and significant internal refactoring. Unfortunately, spine-pixi
is not yet compatible with this version, but we are planning to support it soon. You can subscribe to this issue on our GitHub tracker if you want to be notified once v8 support is available.
To get started, check out the spine-pixi
documentation. We also invite you to join the discussion about this release on our forum.