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Bugs
Report bugs found in any of the Spine Runtimes.
Blank SkeletonData
keying bone transform inheritance in C Runtime
Spine/RenderQuad Opacity Issue on Android Device
IMPORT .ATLAS FAILED
SkeletonGraphicic动画显示不完整但是SkeletonAnimation动画可以完整显示
Physics constraints and rotation
SkeletonGraphicRenderTexture在Android(Vulkan)上会显示异常
Wrong mesh generation with separator after 4.2 upgrade
Problem with clipping mask of Spine in Unity
bone inheritance bug - spine to unity
[Godot] Gravity in physics constraint is reversed in Godot
Godot Runtime Memory Leak
Can't save level with Spine actor (Unreal Engine 5.3.2)
Scale Problem after 4.2 Upgrade
[Godot] Application freezes on any window resize macOS
Parts of body (attachmets) are missing in runtime.
spine skeleton animation scale issue
[godot] Disabling 'Inherit Scale' causing incorrect transformations
Cocos2d-x C++ Crash After Re-Exporting with Spine 4.1
Spine Runtime Crash in UE5.2
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