Spine ogledni primjer

Spine se korsti diljem svijeta, od multi-milijunskih izdavača do malih animacijskih studija i individualnih developera. Dolje niže možete istražiti neke od načina na koji se Spine koristi u mobilnim i desktop igricama, interaktivnim naracijama, stvaranju filmova, crtića, stripova, specialnim efeltima i još puno više.

Our game has dozens of heroes and hundreds of enemies in various configurations, and Spine made it a breeze to create and animate them all.Joel Kinnunen, Senior Producer
Spine is such a dream to use! It has been the perfect tool to bring expressive character animations into Cult of the Lamb. It’s been so great using software that doesn't crash and is well supported. We love Spine!James Pearmain, Art Director
2D animation performance is very important in Code: HARDCORE. With Spine, we control animations much more efficiently, allowing us to save time and energy building 3D-like 2D animation. We also use Spine for special effects, animation tests, and even interactive cutscenes. Louiky Mu, CEO, Producer, and Art Director
Spine is by far the most intuitive animation software I've ever used. No matter the assignment, Spine will be a part of the pipeline.Shachar Tzin, Upopa
The Spine Mesh system, allowed us to give a convincing 3D look to our designs, and to smear key poses into nervous animations.Magic Design Studios

Želite biti dio oglednih primjera?Kontaktirajte nas