About to rip my hair out. I can't for the life of me to get some bones to bind to and deform a mesh.
See the attached image: Looking at the skirt... I have a mesh drawn over the skirt. the skirt has bones. The bones are bound to the skirt via the weights menu... but when I rotate or try manipulating the bones, nothing! They act like they aren't bound to anything and will rotate without deforming the mesh.
is there something I'm overlooking here? This program so far has been very frustrating for me to use. :c Having a ton of problems at every single turn.