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Editor
Discuss animating with Spine.
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Bug posting guidelines - Read before posting
Editor
Bugs
Søren
započinje
2. srp. 2013
0
0 replies
B
Orange key indicators showing in 4.2.40 but no keys in Timeline or Graph
Editor
Bugs
Misaki
odgovara
prije 36 minuta
8
8 replies
Can't assign attachments of the same slot to different skins
Editor
Nate
odgovara
prije 3 sati
8
8 replies
Experimenting with New Transform Constraint
Editor
warmanw
odgovara
prije 8 sati
4
4 replies
Q
同一個骨骼怎麼切替跑步動作腳步一致
Editor
Davide
odgovara
prije 12 sati
2
2 replies
P
IK with more than 3 bones possible?
Editor
Pix
odgovara
prije 15 sati
2
2 replies
P
Creating a viewport for ur animation
Editor
Pix
odgovara
prije 15 sati
4
4 replies
Y
psd导入bug
Editor
Bugs
yugutou
odgovara
prije dan
9
9 replies
G
Polygon packing
Editor
Nate
odgovara
prije dan
4
4 replies
S
About Vertex Normal
Editor
Harald
odgovara
prije dan
16
16 replies
Y
权重顺序调整失效
Editor
Bugs
yugutou
odgovara
prije 2 dana
3
3 replies
Q
2個不同骨骼實現單骨骼動畫混合效果切替
Editor
Misaki
odgovara
prije 2 dana
2
2 replies
What bone should I use as target to get desired result?
Editor
Misaki
odgovara
prije 2 dana
22
22 replies
D
how to use curves view window?
Editor
Misaki
odgovara
prije 2 dana
2
2 replies
E
Can we have accessory skins for main skins?
Editor
Nate
odgovara
prije 3 dana
2
2 replies
T
New to spine - question
Editor
Nate
odgovara
prije 4 dana
2
2 replies
E
4.3-Beta Exported JSON Won't Import in Unity
Editor
Bugs
Harald
odgovara
prije 5 dana
17
17 replies
Q
請問2d橫軸怎麼根據準心即時抬頭低頭
Editor
qqc
odgovara
prije 5 dana
3
3 replies
S
Bounding box / clipping editing
Editor
Nate
odgovara
prije 5 dana
6
6 replies
Questions on best practices / most efficient methods for character animations
Editor
Misaki
odgovara
prije 6 dana
1
1 reply
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Editor
Discuss animating with Spine.
Bug posting guidelines - Read before posting
Orange key indicators showing in 4.2.40 but no keys in Timeline or Graph
Can't assign attachments of the same slot to different skins
Experimenting with New Transform Constraint
同一個骨骼怎麼切替跑步動作腳步一致
IK with more than 3 bones possible?
Creating a viewport for ur animation
psd导入bug
Polygon packing
About Vertex Normal
权重顺序调整失效
2個不同骨骼實現單骨骼動畫混合效果切替
What bone should I use as target to get desired result?
how to use curves view window?
Can we have accessory skins for main skins?
New to spine - question
4.3-Beta Exported JSON Won't Import in Unity
請問2d橫軸怎麼根據準心即時抬頭低頭
Bounding box / clipping editing
Questions on best practices / most efficient methods for character animations
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