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  • Can't make Unity works...

I'm trying to make the animation play on Unity but I can't.
Which runtimes do I need to download?
Where exactly do I need to put then? Do I need to put then on Finder(mac) or import directly on Unity software?
Besides the Spine, which software do I need to use too so the animation goes alright?
Regards.

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Sorry there is no documentation yet.

Have you followed these steps?
https://github.com/EsotericSoftware/spi ... pine-unity
You can download all the code from github using this link:
https://github.com/EsotericSoftware/spi ... master.zip

Do that to get the Unity example working. After that, you can modify the example with your own skeleton and get that working. To do that:

1) Create a skeleton in Spine (see the videos for help).
2) Export is as JSON.
3) Pack your images into a texture atlas using libgdx's texture packer. Instructions for download and running are there.
4) Put your skeleton JSON in the Unity project (eg, the data folder next to spineboy) and rename it to have a .txt file extension.
5) Put your texture atlas file and image in the Unity project (eg, the data folder next to spineboy) and rename the atlas file to have a .txt file extension.
Now in Unity:
6) Go to Assets -> Create -> Material. Change the material's Shader to "Skeleton" and change the image to your texture atlas image.
7) Go to Assets -> Create -> Spine Atlas. Set the texture atlas file and image.
8) Go to Assets -> Create -> Spine Skeleton Data. Set the atlas and skeleton JSON.
9) Go to GameObject -> Create Other -> Spine Skeleton. Set the skeleton data.

Great! It worked! Thanks.