Hey Spine Team,
I’d like to suggest an improvement for the mask feature.
Currently, when trying to mask objects like the text "O", the mask can only be drawn inward, which often leads to visible gaps or unintended artifacts. This makes it tricky to achieve clean masking for hollow shapes or complex designs.
Adding Boolean operations would allow for more precise shape interactions, like subtracting an inner area from the mask. Meanwhile, Bezier curve support would provide smoother and more flexible control over mask edges. These features would greatly improve the accuracy and usability of masking, especially for detailed animations.
Hope you’ll consider this for future updates! Thanks for your time.