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  • Spine 4.2 imports PSDs directly, no Photoshop scripts needed

pinguin It appears your PSD has something unexpected in it (a layer is treated like a group). Could you send us the PSD? contact@esotericsoftware.com

We'll also look into that OpenAL error.

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I don't think we're realising how AWESOME these new features are.
I'm not sensing the necessary EXCITEMENT here.

Let me fix that:
🥳

    Fabiano
    You are Right!
    I'm actually more excited for the release of 4.2 because of this feature than I was when physics was introduced!

    pinguin Thanks for sending the project! We have fixed processing it.

    I agree, the PSD processing is super cool. Maaaybe not as cool as physics, but it's pretty great! 😉 BTW, all the credit for PSD processing goes to Davide, who has been working hard on it for months. We should see more of Davide on the forum soon! Right Davide!? 😆

    Here I am 🙂
    I agree physics is way more cooler, even though importing PSD directly into Spine is cool too!
    Super excited to see this feature used by everyone! 😃

    我试了下用Affinity Photo导出psd文件,但是导入spine后丢失了内部图层。顺便问一下怎样上传本地图片,论坛的上传功能似乎没法使用。

      Davide 我刚把截图和文件发到了你的邮箱

        habahu

        Thanks habahu for sending us the PSD.

        Currently clipping masks are applied to the underlying layer only if the involved layers are contained into a [merge] group.

        To obtain the desired result you have to do like in the image below:

          Davide 我明白了,谢谢你的解答,能否改进一下psd导入功能,比如增加一个自动合并剪贴蒙版的选项。

            habahu

            Sure, we're trying to match the PSD script as much as possible.
            Thanks again for reporting this 🙂

            Nate priljepljuje raspravu.
            4 dana kasnije

            Spine PSD importer problem:

            When a layer doesn't have a name, the spine considers its name to be incorrect and takes the name of its hierarchy.
            Basically in affinity designer every form and curve have by default no name.

            If i do (layer representation)
            -[merge]spine
            --------<rectangle> (no name)
            --------<curve>

            Spine say the "layer name is not a valid attachment name"
            Because it process the name despite the [merge] tag

            the forum seem bugged cant upload anything so i give a link of screenshot
            https://mega.nz/folder/p6I2GAhT#016n5YURkACPkKqfAz_bcA

              valahaha Thanks, we'll improve that on Monday!

              valahaha
              The problem you reported has been fixed with the latest beta.
              Thanks again for reporting this problem and let us know if there's some other malfunctions importing PSD generated by Affinity Designer 😃

                Davide

                Nice it work well
                Thanks for the amazing opportunities to use this my workflow at best💓

                Awesome, straight from Clip studio will remove a whole step for me

                Davide

                Hey, have you re-modified the import script ?
                From 4.2.26 to other the "/" in layer name doesnt work anymore for the skin folder.
                [skin:chara/skin1]layer doesn't create sub-folder it only concatenate in spine a skin name

                So [skin:chara/skin1] give charaskin1 for the skin name.

                The [folder:x] tag doesn't seem to be working too.

                Have a nice day

                  valahaha

                  Hi valahaha,

                  Yes, we did some improvement to the PSD script and as you have noticed we worked on some name sanitization.

                  That is definitely the cause of the regression you reported about skins.
                  We enforced that skin names cannot contains "/", but in psd tags they actually can since the part before the "/" might represent the folders in which is contained.
                  We'll fix it in the next beta release.

                  Regarding the [folder:x] tag not working.
                  Can you provide an example of hierarchy in which the tag doesn't work. It seems to work on my side.

                  Thanks again for your collaboration 🙂

                    Davide

                    Yes, that just im happy to report thing that doesnt work in my project.