@1of2 Thanks for sending the reproduction assets, we received everything. Unfortunately the assets have been exported using Spine 3.8, which is already very old. It is highly recommended to use Spine 4.1 instead.
Apart from that, having a look at the asset using the latest spine-unity 3.8 runtime, I could not reproduce any issues of any weapons skins being too small. Anyway, there are far too many skins for us to efficiently analyse. We need a minimal reproduction project which shows exactly the issue you are encountering. Please provide a minimal Unity project which shows the issue occurring, then we can help.