Hi all,
we would like to find a way to key X and Y separately in a translate, so that for example I could key X at 0 on frame 1 then at 1 on frame 10 and then be able to set some keys for Y in between without it also creating keys on X. This way, if we change X on frame 10 to be 2 it still linearly moves from 0 to 2 over 10 frames and I don't have to manually go and adjust all unnecessary keys that were created by translating on Y.
I saw on the git that there's a feature implemented in 4.0 https://github.com/EsotericSoftware/spine-editor/issues/26 but can't find any docs on this. Am I misunderstanding the feature or is it there and I'm just bad at finding the docs?
edit:
Oh well, looks like I'm just bad at reading docs 😃
but if this helps anyone I'll leave the link here Keys - Spine User Guide: Separate X and Y