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dragonbones to spine bone weight question
Sorry, I'm not really sure where to ask this. I've imported rig,bones,images, ect from dragonbones and noticed the bones for a certain part are all different weight colors even thought they are parented in dragonbones. Is there a way to replace a bones weight color to be all the same color without redoing the bones and losing work on the animations? Hope this made sense, thank you very much in advance.
oh and edit: I have pro
I'm sorry, we do not support import or export between DragonBones and Spine. Please talk to the DragonBones developers about it.
sorry I didn't know that, unfortunately it seems dragonbones has turned into abandonware so that probably won't happen.Thanks for responder and have a great day
What Erika means to say is that it sounds like you have a problem in the data exported from DragonBones. We can't help with DragonBones giving you bad data, but we can of course help you with all parts of the Spine side of things.
Can you post a screenshot of the problem so we can better understand what you are trying to fix?
You can adjust the weights for a mesh without recreating the bones. Did you try using the weights tool to set the weights you want?
Weights view - Spine User Guide
We don't currently have a way to take the weight a bone has and change it to a different bone. I'm not sure that is what you need right now, but we plan to add it in v4.1:
https://github.com/EsotericSoftware/spine-editor/issues/301