Unity Editor模式下就会出现,我们在window平台上开发,目标平台是移动平台
您的活动平台是否设置为移动平台? 如果是,哪个 - Android或iOS?
或者它被设置为“通用Windows平台”还是最顶级的“PC,Mac和Linux独立”?
Is your active platform set to a mobile platform? If yes, which - Android or iOS?
Or is it set to "Universal Windows Platform" or the topmost "PC, Mac & Linux Standalone"?
你能展示纹理丢失的截图吗? 在检查器中是否设置为null?
Can you show a screenshot of how the texture is lost? Is it set to null in the inspector?