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  • [BUG] Spine creates new keyframes and screws up animation

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Hi guys,

I seem to have a problem, that I have not had before. The problem is REALLY irritating, because it prevents me from completing any animation I wish to make.

I have animated a character with an animation I am perfectly happy with. Next to the character, I animated some foilage that also animates. But, when I animate the bones of the foilage, the animation of the character gets changed and screwed up, even though I'm not anywhere near these bones.

I have Autokey on, but only touching the bones of the foilage.

As such, each time I have to redo the animation, until I reach a point where the animation get's messed up again.

How do I fix this/can this be fixed?

I'd appreciate the help!

I can't reproduce anything like that. I'm afraid you'll need to find steps to reproduce the problem so we can see what is going wrong.