Kazeshai

Hello :hi:,

Like everybody, it's been a while I'm playing with spine.
and it's been a while that i am trying to figure out how i can make a starship(or spacecraft, or whatever :D ) to lean left and right... without changing any image... (because my draw skill points is about -5 :) [yeah, i know, i am opptimistic 8) ]).
So i made a try, and this is the result:
https://docs.google.com/folder/d/0ByzsCeVmkYc-TU1wWEhjb3NxLW8/edit?usp=sharing

and of course, it's not perfect :nerd: (it's like a leaning piece of paper :D )
and of course I need some advice :).
how can I make the animation more perfect?

thanks for reading :),
Spinefully yours 8) ,
Kazeshai
  • Postovi: 9

Søren

One way to give it a little more depth so it doesn't look flat is to have two additional images below the two main ones you have there that you move in the opposite direction. These two images would be for the "sides" of the spaceship. So when the spaceship is not "rotated" at all, they will not be visible. When the spaceship is then "rotated" you move those images in the opposite direction so they become visible.
Hope this helps.
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Søren

Shiu
  • Postovi: 2447

Kazeshai

Thanks for the advice :). I will try that and post the result :).

there is also another problem, how can I improve the junction of the wings. we can totally see the clipping in the animation.(unlike spineboy XD )
Kazeshai
  • Postovi: 9

iAlwaysLoseThis

I would suggest doing the lean animation with frames instead of scaling bones.
iAlwaysLoseThis

Kickstarter Backer
  • Postovi: 7

Kazeshai

i just made one with shadow, i don't know if it is better :| .

@iAlwaysLoseThis : do you mean the old way :) ? each frame 1 sprite? the animation will not be very smooth... unless making lot of sprites...
Kazeshai
  • Postovi: 9


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