More here:
https://www.behance.net/gallery/72275649/Willbreaker-Art-Animations
Only 3 tools used in these animations: Zoom, Move, Rotate.
Due features of engine, it was impossible to use other tools. No mesh editing, no inverse kinematics, no paths, no particles.
Stranica: 1/1.
SCIA
Nemaš dopuštenje za pregledavanje privit(a)ka dodan(og)ih postu.
4 years ago
-
SCIA - Postovi: 39
Nate
This is great, thanks for sharing! This is a great example of what is possible with Spine Essential. Being limited to not use the more advanced features, you can more easily focus on animating, so it's not necessarily a bad thing. I think it is unfortunate that many Spine users get carried away with the advanced features and their animations ultimately suffer. Animating itself is hard and needs to be mastered first.
4 years ago
-
Nate - Postovi: 12208
tuanhm107
Very nice! Without these features, I assume you're making this game on Corona?
4 years ago
-
tuanhm107 - Postovi: 30
SCIA
Thanks for the feedback. No, this is not a Corona, the engine is used by its own, under the web.
4 years ago
-
SCIA - Postovi: 39
Dadotronic
Wow. This is great an very inspiring to see it´s made with 'simpler' Transformation tools.
Good work Scia!
Good work Scia!
4 years ago
-
Dadotronic - Postovi: 6
meelin
Great animations. Even though you used limited tools, it is efficiently animated.
4 years ago
-
meelin - Postovi: 4
Mark topic unread
• Stranica: 1/1.
Natrag na Showcase
- Vremenska zona: UTC