cornel

Hi I’m trying to install spine in UE 4.27.
Everything is clear except the last point number 9:
( 9. Add SpinePlugin/Public and SpinePlugin/Classes to PublicIncludePaths in your project's Build.cs file. View the samples Build.cs for a full example.
https://github.com/EsotericSoftware/spine-runtimes/blob/4.0/spine-ue4/Source/SpineUE4/SpineUE4.Build.cs#L9 )

I don’t see any mention of SpinePlugin/Public, SpinePlugin/Classes, or PublicIncludePaths in the samples build.cs file.

Do you have an example of how to add it?
Sorry, I’m a blueprint only guy, anything C++ I have to follow examples blindly and I have to rely on exact description of what to do. Thanks for your help!
cornel
  • Postovi: 6

Mario

My apologies, the public include paths are no longer needed. You should be fine with the configuration as shown in the SpineUE4.Build.cs file. I'll update the docs accordingly.
Avatar
Mario

Mario
  • Postovi: 3078

cornel

OK, noted.
Thanks!
cornel
  • Postovi: 6


Natrag na Runtimes