Which Spine runtime do you primarily use?

libGDX
0
Nema glasova.
Cocos2D-X
0
Nema glasova.
Corona
0
Nema glasova.
LÖVE
0
Nema glasova.
Starling
0
Nema glasova.
SFML
0
Nema glasova.
Torque2D
0
Nema glasova.
Turbulenz
0
Nema glasova.
Unity
4
80%
XNA/Monogame
0
Nema glasova.
GameMaker
0
Nema glasova.
Other Spine-AS3
0
Nema glasova.
Other Spine-C/C++
1
20%
Other Spine-C#
0
Nema glasova.
Other Spine-Lua
0
Nema glasova.
Other Spine-Java
0
Nema glasova.
Other Spine-JavaScript
0
Nema glasova.
Others (comment below!)
0
Nema glasova.
 
Ukupno glasova : 5

Pharan

Happy New Year, everyone!
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Pharan
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