Chakib

Hello to all,

Sorry for the inconvenience, but I'm trying to apply a normal map to a spine object but it doesn't work properly. You see on the left the spine object and on the right a copy of the atlas with the same normal map applied.

Could you please help me to solve this problem?
Nemaš dopuštenje za pregledavanje privit(a)ka dodan(og)ih postu.
Chakib
  • Postovi: 1

Harald

Are you sure that you have enabled Advanced - Solve Tangents at the SkeletonRenderer (SkeletonAnimation) component?
spine-unity Runtime Documentation: Setting Advanced Parameters
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Harald

Harri
  • Postovi: 4101


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