DancingPotato

I have one bone that I've attached to a path that it moves along in a circle.
I have a separate pair of bones that are parented to the bone on the path, and those two bones have an IK constraint at the end. I want the paired bones to bend as they follow the parent bone that is moving along the path.
But they simply just follow its movement without bending.
Before I created the path, I could move the parent bone around and the paired bones would bend, but since I've created this path I have lost that mechanic.
Does this make sense?
DancingPotato
  • Postovi: 3

Misaki

Hi, I guess the constraint order of your skeleton is wrong. Please see this page of the user guide for more information:
Constraints: Order

I hope this will help you.
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Misaki

Misaki
  • Postovi: 768

DancingPotato

Misaki je napisao/la:Hi, I guess the constraint order of your skeleton is wrong. Please see this page of the user guide for more information:
http://esotericsoftware.com/spine-constraints#Order

I hope this will help you.
Haha wow you were right, I can't believe how simple the solution was. The growing pains of learning a new program. Thank you so much for your help and for the quick reply.
DancingPotato
  • Postovi: 3

Misaki

I’m glad to hear you've figured it out :D Thank you for getting back to us!
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Misaki

Misaki
  • Postovi: 768


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