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Bugs
Post any bugs found in Spine or the Spine Runtimes.
photoshopToSpine comma bug
Scaling + strip whitespace doesn't work in 3.7.81
incorrect gif export.
PhotoshopToSpine doesnt export bone or attachment transforms
[EXPORT] missing attachments
A mistranslation in Japanese UI.
[Unity] SkeletonPartsRenderer mesh tangent error
Wrong weights view with updated project
Several minor bugs 3.7.x
ERROR: Missing output path when exporting from command line
interface error - spine restart to default anim mode
LayerstoPNG from AI shifts positions
Crash during Manual - Vertex input [Mesh]
Export to GIF doesn't ignore images with "export" unchecked
MonoGame / XNA - Lacks android support
Export Bug: Missing Attachment - Both 3.6.53 and 3.7.87
Possible bug in skeleton import scale
PhotoshopToSpine bug when using .png in layer name
PNG image is darker in spine when saved in Paint.net
Editor focusing on rotate field after mode switch
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