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  • [UE4] Any plans for UMG integration?

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badlogic wrote

Jupp, the wiki pages you linked to are pretty much the only thing I could find as well (plus a few forum posts).

Can you please describe what you need in details and issues you've ran into? There's a solid chance that I'll be able to pass it to guys at Epic


Just checking - any news on UMG support for UE4 plugin?

I've played around with the UMG APIs before the Christmas vaccation, haven't had time to work on it. We have a bunch of bigger things in the making at the moment, so I can't commit to this being available in the short term.

23 dana kasnije
badlogic wrote

I've played around with the UMG APIs before the Christmas vaccation, haven't had time to work on it. We have a bunch of bigger things in the making at the moment, so I can't commit to this being available in the short term.

Thanks for a robust answer. We'll be waiting for this one with our fingers crossed 🙂


badlogic wrote

I've played around with the UMG APIs before the Christmas vaccation, haven't had time to work on it. We have a bunch of bigger things in the making at the moment, so I can't commit to this being available in the short term.

Hi! Just checking - are there any news regarding the UMG implementation? )

No news I'm afraid.

mjesec kasnije

how about this now?

I've been contacted via email by Roland last week. I told him I'm finishing up the Spine C++ runtime, and will then dive into UMG. I haven't finished the Spine C++ runtime yet, but should get it done this week.

3 mjeseci kasnije

What’s the status of this?