Hi everyone. I've got a small question.
Can we use path with Ik constraint in some way ?
Imagine a character with a snake like neck made with a path. If we want him to move his neck and body randomly but we want his head to be in a fixed position, can we use a path with a IK constraint on his head ?
Or, in another hand, if we want the head moving on a path and the snake like neck following the head by agjusting his lengh automaticly, it could be great to have two path working together (Neck + head) with a IK constraint to the base of the neck on the body.
Can we do that ?
Thanks !