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Unity fatal error when missing skeleton atlas
Hi, please see the attachment. Thank you.
Reproduction is pretty simple. Just go to skeletonData and set skeletonAtlass to None.
M.
The same happens when you set on SkeletonData the SkeletonJSON to None. -> Fatal Error :-)
That's quite strange.
Tried it on Windows. Nothing wrong happens.
What version of the runtime is this?
Could it be other plugins that override the inspectors in general?
Hi Pharan, see video https://www.dropbox.com/s/psv1hehsegtdszh/fatal_error.mp4?dl=0
May be only OSX issue?
M.
I googled it and that error seems to pop up with random causes nothing to do with Spine, across different versions but always on the Mac version.
Some people seem to recommend turning off wifi, or deleting the "Project/Library" folder so Unity is forced to rebuild it, or reinstall Unity Editor altogether, with varying success.
It's weird.
Hi, I tested the same thing today with latest 2017.1f2 and NO crashes. Seems like Unity has fixed it.
Thanks, Marek.