• Runtimes
  • Question about working for Hire with Spine

Hey. I'm with a question about the Spine License.

I have a Professional License and get a contract job to make the art for a mobile game. Now I don't find any clear information if the client need to buy a Spine Licence just to use the runtimes.
some replies to questions close to that in the forum sometimes make it sounds like its ok just use the runtime, other times sounds like the license is necessary. can someone solve that question to me?

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If your client includes the the Spine Runtime in their product, they also need to have a Spine license.

But there is a way to the game play the animations without including the runtime in the final product?

Yes, you can export the Spine animations as spritesheets, which does not require the Spine Runtime to display the animations in the game. However, that will also mean you lose many features that the Spine Runtimes provide (procedural animation, smooth interpolation, bounding boxes, etc.)