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[unity editor] spine icon gets in the way of text
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this is a minor thing but it annoys me. the spine icon in the hierarchy can overlap the text, would be better if it was to the left, out of the way.
Also, where is the code to add icons in the hierarchy, I want to do it for my own gameobjects
That's Mitch's hackery right there.
Go open SpineEditorUtilities.cs
There should be a #region labeled "Hierarchy Icons" or something.
The way Mitch did it is pretty messy, and it slows down the editor if you have a crapton of GameObjects in your open scenes. This is why you can disable the icons under Edit>Preferences>Spine
I don't know a better way though.
Also, I don't see it happening on my Unity editor.
Do you have extra plugins or windows in or around the hierarchy panel?
who worries about performance in editor code
hmm, no, no other plugins or windows around hierarchy ( I just have one hierarchy window pinned to the window (not floating)) maybe this is a unity pro thing?
lol. You worry when it's 5fps.
the editor can run at more than that?! hmm checks code