I'm having a problem with mesh animations. Transforming and keyframing vertices of a mesh works for a while, and then suddenly stops working. I'm no longer able to select or edit any vertices and have to restart Spine and re-open the project to get it to work again.
Oddly at the same time this happens I'm also unable to move keys on the timeline (I have to cut and paste instead of just moving frames with the mouse)
Any suggestions what I might be doing wrong?
I'm fairly new to Spine, so may be something stupid I'm doing. But it's done it several dozen times in the last two days and I can't see a pattern in anything I'm doing to cause it.
Any help appreciated! I've checked previous posts but can't see anything quite the same as this. I'm using version 3.5.42.
Thanks
Alan