Hi,
When i export animations into Unity and play it, some sprites do weird things.
It seems sprites inherit some properties when animation ends.
For example, i have this three animations in Spine:
-walk
-crawling
-grab an object
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While in Spine looks good, in Unity the animation's sprites are completely mess:
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How i fix that?
I use Spine 3.3.07 and runtime release yesterday (Jul-11).