wind unity 5.1 work perfect when I load the spine prefab from asset bundle but when I updated the unity to 5.2, the spine can't show correctly any idea?? thx 🙂
Mitch Fucking Unity 5.2 :/ There is a known shader-asset-bundle bug... you might have to actually re-assign the shader reference itself to the material after you instantiate your object :/ Make sure you rebuild your bundles using 5.2 first though...