Thanks for the reply, apologies for the noob post.
I'm loading the .json file with spine.js runtime:
var json = <spine export json>
var renderer = new spine.SkeletonRenderer("path/to/export.json/");
renderer.scale = 0.6;
renderer.load(json);
.....
renderer.animate("canvas");
The
SkeletonRenderer.load()
method contains code that builds a path to the image based on attachment names, and loads the image. The result is the source images are requested from script and not using the .atlas created by Spine. I can't find documentation for the JS runtime for loading the .atlas file or the .png that Spine creates during export.
I'd be grateful for any link to documentation or examples to the JS runtime loading and using the .atlas file.
Thanks.