I'm a little confused as to how the curve editor is representing the motion of a bone.
if you select one keyframe and start messing with the curve editor window. Is it adjusting the Ease INTO that key? or out of it? or the area between that key and the one before it?
for example. if you have 3 keyframes of a ball bouncing.
1-on the ground
2-top of the arc of the bounce
3-on the ground
To make the top of the arc bounce keyframe transition smoothly, what should the graph curve window look like?
Does the theory of the graph editor change if you select multiple keyframes?