Hello,
I am going crazy with an issue I encounter on Transformer TF101 (or Android 4.0.3, can't figure out who to blame). I am working with libGDX 1.3.1.
I have this cutscene:
It works well on all Android devices I could test (near 10 I guess), as well as on iOS and Desktop build. BUT on my TFT101, I've got:
Each sequence of the cutscene is a Spine skeleton with animation, I switch between them when player touch the screen.
My Spine Runtime is up to date as well as my libGDX, everything else involving Spine is working as espected...
Any idea? Don't be shy any opinion is welcome right now :bang:
Thank you.