• Runtimes
  • How to attach a new skeleton to a slot

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HI nate,

I viewed this post viewtopic.php?f=3&t=1655&p=8569#p8569, in this they attaching a new skeleton to the existing slot .

How do i achieve this through code using corona Runtimes , is that possible , if yes which part of code i have to change , Pls atleast reply for ths post with a positive answer.

SkeletonAttachments aren't done yet and what is done only works for libgdx. I'm afraid I don't know when Nate will have time to look into it again, sorry.

Is there any way to achieve it . If so how can i do it, which part of code i have to change it in the library ?

Not yet, you would need to have access to the skeleton attachment node in Spine but it's not available yet.