Hello, I’m considering buying Spine 2D Pro for a Godot game project. The support of Godot runtime is therefore important to me. While testing Spine official examples, I noticed some rendering glitches (as shown in the screenshot)—specifically with the eyes and mouth. These parts are supposed to open and close, but they don’t appear to render correctly. Does this indicate that the Godot runtime doesn’t fully support these features yet?
For those who have used the Spine Godot runtime, could you share your experience? In your opinion, is the Godot runtime ready for commercial game production? Thank you!
