mori_00 Hello, I'm having a trouble building templates using the workflow for Godot 3.6 (labelled as Godot 3.5). I need to build it on my own because I'm also encrypting it. I have already tried building using the workflow for Godot 4, and it works. It always fail when I try with the Godot 3.6 version, it always give these errors: WINDOWS WEB ANDROID MACOS LINUX Can anyone help? It will be much appreciated. Thanks in advance 🙂
Spinebot To build Godot 3.6 using GitHub Actions, you should ensure that you are using the correct setup and scripts as outlined in the spine-godot runtime documentation. The process involves cloning the Spine Runtimes repository and using the provided GitHub workflows. For Godot 3.5.x, you should use the spine-godot workflow. Make sure you have specified the correct Godot repository tag and version in the workflow configuration. If you encounter errors, double-check the setup and ensure all dependencies are installed as per the official Godot compiling instructions. If the issue persists, it might be helpful to review the error logs for specific details on what might be going wrong.