Hello,
Could you please add the Dispose process for buffers in the OnDestroy method of SkeletonPartsRenderer, which has been added in the 4.2 version of the Unity runtime, to the 4.0 version of the runtime as well?
EsotericSoftware/spine-runtimesblob/3cc43389b9cfd1c2e258fb65518ed9172bc791fe/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs#L88-L90
Due to project constraints, the cost of updating a large number of assets is significant, making it difficult to upgrade the runtime to the 4.2 version, and we would like to continue using the 4.0 version.
Thank you for your consideration.