Hello everyone,
My name is Chema Esteo,
I wanted to take this opportunity to announce that our game, Bubble Ghost Remake, will be released this Thursday, the 27th, on Switch, PC, and PS5. As the animator and art director of the studio, I can't thank you enough for the support we've received from everyone at Esoteric.
I had to learn how to use Spine in a rush because the game wasn't meeting performance requirements on Switch. Although I had previous experience as an animator, I had never worked with Spine before. That’s why the help from everyone in this forum has been absolutely crucial during the development process, and I want to personally thank you all.
I also want to express my gratitude for the amazing tool you’ve developed, which has made the process of animating for video games so much easier — not only in terms of optimization but also because of the sheer number of tools the application offers, not to mention the constant updates.
As a token of our appreciation, we’ve included the Esoteric team in the game’s credits. Without you, this game wouldn’t have been possible (or at least, my learning process wouldn’t!). Once again, thank you so much. I’m leaving the game’s trailer here, where you can catch a glimpse of the gameplay. If anyone’s interested, remember it’s available digitally on the platforms I mentioned earlier.
I can’t wait to show you the next projects I’ll be working on with Spine!