The issue you're experiencing is due to the "Nonessential" data option not being checked during the export of the .skel file. This results in the loss of internal edges for skinned mesh attachments, which can cause transparency issues and other visual discrepancies when importing the file back into Spine. The nonessential data includes additional information necessary for editing in Spine, such as internal mesh edges, which are not required for runtime but are crucial for re-importing and editing. To resolve this, you would need the original .spine project file or a re-export of the .skel file with the "Nonessential" option checked.