Hello,
We have a ready made animations but faced problem with mesh vertices being too tight around our images that caused issue when we tried to add outlines in unity. We tried manually moving vertices a little further to create some padding around the edge but then, faced issue with white space being too tight around the image. Is there way to add extra white space around images so I can add mesh padding?
Adding white space around to add padding to mesh
chpark You need to add the margins in an image editor such as Photoshop. When adding margins, make sure to add the margins evenly on the top, bottom, left, and right. This will allow you to successfully retain the original mesh settings when you return to Spine later.
When you return to Spine, you will see the Images Resized
dialog pop up, then select Keep size
:
Then, in edit mesh mode, you can extend the hull of the mesh further out.