us123123 Engine: Libgdx I'm using Spine 3.8.99 and Spineboy, running 2 loop animation: Idle on track 0 Run on track 1 I made a simple script to blend between idle and run by using setAlpha on the "Run" TrackEntry. I worked find at first but after a while, the transition became buggy, the arms start spinning in circle very fast in these frame
Nate OK, thanks for trying. Can you please make an example showing the problem? It would be easiest to use the spineboy example project for that.
us123123 Does the jar file good? Link: A and D for horizontal movement, just move and stop repeatedly and it will break
Nate No, we need source code that we can run. We don't want to dig through an entire app, only the minimal code needed. You can just modify an example like SimpleTest1.
us123123 Link: mrjimmy113/spineBoyTest Run the DesktopLauncher Press "Space" to transition from "Idle" to "Run" Release "Space" to revert Sometimes, it happens right away and others occur after a couple of times.