I am looking for the code that runs when you import the exported Spine assets into Unity. For example, a Material gets created with "Additive" in the name, and it sets some properties.
Am I correct in that all of that stuff is here? https://github.com/EsotericSoftware/spine-runtimes/tree/aa0b9d57ca0672b3f1e59509c93e50432cd3c0e6/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility
For example, OnPreprocessTexture
for Textures. I am looking for the equivalent function for the Atlas and the JSON Skeleton.