obiot Hi Everyone, Happy to report that Spine 4.1 is now supported for melonJS through the below plugin https://github.com/melonjs/spine-plugin it's not yet perfect, but with the last 1.2 version, our melonJS runtime supports both Canvas and WebGL Rendering mode, including for tinting, and clipping see the plugin SkeletonRenderer implementation here: https://github.com/melonjs/spine-plugin/blob/main/src/SkeletonRenderer.js Last but not least, if the Spine team would kindly add it to the list of 3rd party runtime, we would really appreciate it 🙂 😛 http://en.esotericsoftware.com/spine-runtimes#runtimesThirdParty thank you very much !
Mario Very cool! I see mesh attachments aren't yet supported. Does the MelonJS API support drawing (indexed) triangle meshes? Should be easy to add then!
obiot Hi there ! Version 1.4 of the plugin has been published, besides some small code clean up and optimization, better inline documentation, this version mainly adds support for loading spine assets directly through the melonJS preloader.