We have some of the characters that have rendering issue. Sometimes one of attachment is missing/glitching and occurred is not consistent (intermittent). We suspect issue caused by memory warning but not sure whether material will be purge automatically when device has leak memory. The missing material is randomly sometime body part, leg, hand and others. Could you give clue or insight why that issue happened ?
Here I attached the actual result that happened on our iOS Platform
it should be work fine like our expected result.
We implemented spine by using spine-cocos2d-objc and spine-c version 3.7 as spine runtimes.
https://github.com/EsotericSoftware/spine-runtimes/tree/3.7
I really appreciate you listening