• Bugs
  • Unable to view all keyframes in dopesheet

Spine Version: 4.0.47 beta professional
OS: MacOS Mojave 10.14.6, though a teammate is on Windows 10 with the same issue

I wanted to select all my keyframes so I could slow down or speed up my animation, but when selecting all bones on a rig, the dopesheet won't show me the keyframes for more than a few of them (somewhere between 5 and 10?).

Additional observations:

If I select bones one at a time and add to the selection by holding CMD, I can get between 5-10 bones in the dopesheet before they stop being added. Same if I make a selection box by holding CMD.

If I use CMD+A to select all bones, or ESC or SPACE to deselect, dopesheet doesn't change from the keyframes it's currently showing.

Related Discussions
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Do you have Sync enabled for the graph? If so, the dopesheet will only show the rows for the curves visible in the graph.

I suppose it would make more sense for the sync button to be in the dopesheet, since that is what changes when the button is pressed. We'll see about moving it.

Ah, yes, that was it! Sync was enabled in the graph mode. It would be great to see it in the dopesheet. Thanks!