I put this together using some assets from the "OpenBundle by Nik"
http://emscripten.risingcode.com/qwqz-5 ... index.html
The original images came from here: http://opengameart.org/content/heavy-te ... ine-assets
I managed to make a rudimentary skeleton and got a decent walk/jump cycle going (though it does not match the original the animation from the original artist)
I could use some help figuring out how to make the walk more authentic and "menacing" and any tips on how to get the feet to always line up perfectly with the ground (I have just been eyeballing as you probably have noticed)