Thank you Harald!
After updating to 3.8, I got a lot of errors.
Updated your Spine-Unity runtime to 3.8 according to your guide.
Most of the problems have been solved successfully, but there is one problem.
Like the attached image, there are a lot of errors in "Assets \ Spine \ Runtime \ spine-unity \ Components \ SkeletonGraphic.cs" and I can't test the game.
Do you know this issue?
How can I solve this problem?
And I'm currently using Unity version 2019.3.0a5.
If the cause is in the Unity version, is there a version you recommend?
A couse of error is that class or namespace "MaskableGraphic" does't exist in Asset.