fns Hi everyone!I was wandering if there is any solution to smooth the ik when lets say the legs or arms bones are extended in a straight line.With forward kinematics, everything is smooth but when it comes to ik it tends to snap when reaching the end frame (Ex. arm is extended) Please see the attached reference: https://drive.google.com/open?id=1WCdc1R0MUOtKx4q3JYnKzLnMbeqKVIh4 Thank you so much!
Nate Technically the IK isn't snapping (jumping from one pose to another), but it does cause the bones to move quickly when the target is nearly out of range (your video shows it well, thanks!). The easiest solution would be to slow down the movement of the target.
fns It would be great if this will be implemented somehow in the ik system.Some option or tool to smooth out the ik. Like in the example below: [TECHRIG++][Rigging]Soft IK - YouTube
Nate Agreed, it would be great it's in 3.8.25-beta! Cheers! 8) :beer: Loading Image Loading Image (only the icon is WIP glares at Shiu)