hi, I am making ios game using cocos2d-x, Currently We just need key frame animation in games(simple,no bones).
we tried other before, Spriter is great,but has no runtime support and buggy, cocos builder only support MacOX, but we are now on windows.Then we found Spine, has fully runtime support and almost done.
But After a little study time, It seems Spine only can make skeletal animation, does not support simple key frame animation, in Spine I can only add image with inheritance relationship, but I did not found a way to add different image between different key frame, example: I want to add player idle image at frame 1, 10, and add player run image at frame 5, which makes a simple keyframe animation. But I did not find anyway to do that..
Is there anyone can prove me wrong ?
Any helps will be appericated.
Best Regards, Frank Cheng