Hello, 🙂
My spine character has gestures.
it has looks parts that consist of brows, eyes, nose, mouth.
and gesture animation has looks skins for facial customization.
for understanding, refer this https://youtu.be/nqmJFNHrqxY?t=3m40s
it also can change looks only without gesture animation.
problem is when they are executed simultaneously, gesture animation keeps own looks parts skin
ignoring independent look changes.
animations are made by spine, run by state.setAnimation.
and changing looks only affected by code, slot.setAttachment.
I want that slot.setAttachment overwrites animation's attachment.
is that possible?
Thanks.