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Vertices adding and bones moving leads to a crash
Hi. I've encountered some issues (spine crash). First time crash happened when i tried to add additional vertices to the one of my characters (character is represented as single image). After 3 crashes in a row i decided to try another character but it caused same problem. Also crash happening during animate mode when i am trying to move bones. Is there some limit of vertices for a single image?
There are no limits and Spine should never crash, ever. Does it also happen in the latest 3.7 beta? If so, we would love to fix it! We need steps to reproduce the problem in 3.7 beta, and possibly your project file (probably don't need the images) if you can't reproduce it with one of the examples that come with Spine.
I don't know what caused those issues but after 3.7 beta update those bugs dissappeared . I had just noticed that beta updates was disabled. My previous version was 3.6.53.
Great! Keep in mind the ramifications of using the beta versions:
Settings - Spine User Guide: Version